Studying lush-forest-based cooperation.
"The sorceries of Oolacile differ from the magic of thine age. It is difficult to explain… Oolacile sorceries are, what doth one say? They are somewhat… of an approximation. Thine sorceries are more straight forward, negating all but thy self. Dost thou not find some fascination in these discrepancies?”
Yes I do
I always imagined my character would go to the lone giant blacksmith in Anor Londo and blabber about her adventures for days while he would happily listen to, hammering away creating weapons just for the sake of it.
ლ(╹◡╹ლ) ლ(╹◡╹ლ) Curl up like a ball
and cryლ(╹◡╹ლ)ლ(╹◡╹ლ) (today status)
Oh dear lord who made this?! <3
Someone forward this shit to From soft pls
If any of you love Demon’s Souls and/or Dark Souls even a tenth of how much I love these games, and have any sort of interest in game design, this video is definitely a must watch.
Comprehensive and very well written with great points about many design decisions taken in Dark Souls 2 by its crew and directors.
A terrific critique. I couldn’t agree more with every single one of the points.
- ...um(a) amigo(a) fica muito bêbado(a) e eu entrego ele(a) pro(a) namorado(a).
- Anonymous said:brad my girl just left me
Dota will never leave you.
- Anonymous said:I send you a fantastic fanart of the Emerald Herald filling estus flask, why didn't you publish it?
(idk where I found this image sorry )
I’m joining the Nights Watch